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It’s been a year since the end of the war. It’s been a year, and negotiations for peace are still being handled. Fire Lord Zuko has a lot on his plate, and there is a whisper of discontent in the air.

Amid the peace that has been hard-won, a council has been created featuring members of each of the Nations, as well as the Avatar. The goal of this National Council is simple - to prevent an atrocity like Sozin’s War from ever happening again.

Resurgence is a sandbox Avatar: The Last Airbender / The Legend of Aang role-play set one year after the end of the Hundred Year War. We accept both canons and original characters, and take the story in any direction we'd like, exploring the semantics and problems of a war-torn world rebuilding. We are rated PG-13 with optional mature content.

Resurgence

It's known a lot of text-based role-playing is done on mediums aside from forums. In this guide, we'll go over a basic review of how role-playing on a forum works, so that users from Tumblr, Discord, or journals, can get an idea of how to play on a board from day one. It's quite simple, so this guide should be fairly short.

First off, there are two kinds of forum role-play: the account-per-character, and account-per-player. The former is quite rare nowadays, but this determines how one goes about creating characters on a site. More recently, we've had modifications and forum softwares that handle characters as unique things unto themselves, not separate accounts, so that all the character stuff is managed through the one account, and a user doesn't need multiple accounts. The most common functionality is the OOC account with linked character accounts.

Linking an account to another one as a subaccount tells the system that the parent and all its subaccounts have access to each other. In this manner, we create bridges between them so that one account can always switch with a click to another, and users can post as a different account than the one they're on, as long as they're all linked together.

Account-per-player sites forego all this mess and simply have a player register one single account, and post in everything with that one account. Players are able to tell which character is being written for by reading the narration and making logical jumps from context. Some may find this difficult to get used to, but if you're ever given opportunity to, I do recommend giving it a try. It may end up working out easier on you.

In order to create the subaccounts on Gaia, one simply registers an OOC account first. Then, click on your name in the top bar of the screen and choose the option that says 'manage characters'. Everything about characters can be handled from this area, there is no need for additional passwords or logging in and out. However this means that the first account MUST be an occ account as characters are not actually separate accounts! They cannot be logged into and do not display the same as player accounts!

Forum role-plays will often have application processes, or just biographies available. Applications must be approved by a staff member before a character is allowed to be used on the board. Many role-plays now also run without an application process, so players can simply create their characters, fill out or don't fill out a biography or plotter, and then go post. Some role-plays also have shipper applications, which are less about the character's history, and more about potential plotting opportunities with that character, and what they're like. Most certainly everyone will find bonuses and drawbacks to each type, but no one type is inherently better or worse than the rest, so it's a good idea to try out each kind and see how it works for your creative process.

Forum role-plays are a lot more clearly group-oriented. Players will inevitably affect one another through play, and change and impact the world as they go. For this reason, how a site handles time progression can be a notable element of how the role-play itself works. Some sites allow players to have the same character in multiple threads, while others don't. Likewise, some boards have a more clear way of tracking time, requiring dates on threads, while others go by the timestamp on the starting post, and even others just let people figure it out themselves. Likewise, there's also the issue of how time flows in threads, but as we don't role-play and write out everything, this is often decided between players.

On Resurgence, we have no strict timeline, allowing players to decide between and among themselves what happens when. This is to allow the highest amount of wiggling room.

Most forum role-plays have in-character location forums where characters can start threads. These set the scene, and if you're not sure how to start one, you can look at other threads on the site, or ask your partner if they'd be willing to start the first one or two for you. The next character adds a reply to that thread, and this goes back and forth like this until the players naturally reach a conclusion, or decide to call the thread completed.

Sometimes, more than two players, and more than two characters, will be present in a thread. It's important to be decent at reading, as well as at writing, to differentiate events that happen and make it clear who says and does what.

One may come across a term called "post splicing." This is when a writer individually reacts to the separate elements of a post, rather than all of it at once. This ends with a character pair having multiple conversation threads at once. Not many people can keep track of these multiple conversation threads happening simultaneously easily, so it is best recommended to avoid doing this. Remember that what happens in a character's post happens before you have the opportunity to react to it, so take it as a whole, rather than splitting it apart to process the elements separately.

Forum role-play was designed for those that can't be at a computer constantly. As such, different players post at different speeds, and if you have the time, it's recommended to be in multiple threads with multiple other players to keep yourself busy. Please respect that each player has different circumstances, and rushing them for posts is not kind.

Have fun!